2014 is European year of the brain ( This DMSP project plugs into the excitement surrounding innovative technologies for understanding the brain. We’ll have access to a mobile electroencephalography (EEG) device for recording and visualizing some of the key frequencies propagated through the human nervous system in response to emotional stimuli. EEG is primarily designed for the clinic and the laboratory, but this emerging technology is now deployed to make game play more responsive, for detecting people’s emotional responses to movies, music, marketing campaigns and environments, and for assisted control of prosthetic devices and computers.

This project encourages you to work with cutting edge biofeedback technology for the creation of an interactive installation piece under unfamiliar conditions. The intention of the piece created is to contain a participant who interacts with the environment surrounding him and the audience not only via his body and body movements but directly via an understanding of his brain activity. The unfamiliarity will emerge by introducing the performer on stage blindfolded.

Several theoretical concepts will be explored in order to better understand the performer’s perception and the emerging interactions under these conditions such as disembodiment, embodied interaction, composer’s Michel Chion theory of audio-vision, affective computing, data representation, professor of philosophy Andy Clark’s extended cognition theory, philosopher of communication theory Marshall McLuhan’s theory of the media as extensions of the human body.


(Proxemics diagramme, Edward T. Hall)

Another interesting aspect to think of would be the spatial relations between the participant and the audience taking into consideration the theory of Proxemics by anthropologist Edward T. Hall. How would approaching or avoiding the artist change his state of mind and the way he experiences space.